Several adjustments have been made to enemy behaviors, making encounters more engaging and balanced. Shadow Cost and Overdraw: Improvements have been made to shadow cost and overdraw in the Skyrest bridge area, enhancing visual quality and performance.Īnimation Budget Optimization: A slight animation budget optimization ensures that hidden enemies do not blink, resulting in a more effective ambush. Parasites: Parasites have undergone an additional optimization pass, contributing to smoother gameplay. Totem Optimization: Ruiner’s totems have received an optimization pass, further improving in-game performance. Skyrest Optimization: Optimization of walls in the Skyrest area has been carried out to enhance overall performance. This will result in increased performance without compromising the quality of the animation. Sentry Logs: In version 1.1.219, additional crash information has been added to Sentry logs to aid in identifying the source of the issue.Īlso Read:- Diablo 4 | How to Summon Special Bosses in Season 2 Easy Guide Optimization Improvements in New PatchĪnimation Rework: The development team has initiated a rework on how the animations of complex enemies are calculated. Now, it fades to black until the ratio-changing engine hiccups on certain GPUs are resolved. GPU Crash Fix: A potential GPU crash, caused by the initial cinematic resizing of the viewport, has been addressed. The development team has focused on bug fixes, fine-tuning animations and enhancing various aspects of the game to provide a smoother gaming experience in this New PatchĪI-Related Crashes: The update resolves a crash issue that could occur when enemy AIs use their abilities under specific conditions. 10.1.1 FAQs Stability Enhancements in New Patch
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